Linux, macOS - and this reinforces my prediction that there will not be a move to Metal. The Wine Team has made significant advances on the on-the-fly conversion of DirectX for POSIX-compliant systems - e.g. Īs the native game is based on DirectX and MS Windows I do not see World of Tanks PC moving to Metal. IIRC the next version after macOS Mojave is the OS that will not support 32-bit. CodeWeavers has a solution for the memory leak in the current WoT Mac Wrapper but Wargaming has to approve the release of any changes to the WoT Mac Wrapper, CodeWeavers is aware of the depreciation of 32-bit apps I reached out to CodeWeavers recently and they are aware of and are talking to Wargaming about any potential issues and resolutions - e.g. ![]() ![]() ![]() ![]() Also currently with the mac warpper(wine based ), even playing with all settings at the bare minimum and also setting up the 3d rendering to the minimum it has a decent FPS but it lags extremely hard when firing or watching huge explosions.Īnd no I won't sacrifice hard disk space for the bootcamp. Since in the new upcoming Mojave update it will be the last version of mac that supports 32-bit application and also it will change the state of OpenGL to deprecated, is there any plans to have a proper port with Metal 2 support?įor example in World of Warcraft the FPS increase and stability is almost double.
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February 2023
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